I dont know what level of rendering you are going for but as long as you take notes of your lighting and big 3D shapes then shading accordingly, it'll look more rendered. Any planes facing the light, you make it lighter, any planes facing away from the light, you make it darker. Add a rim light if you want to add some visual interest for your character.
Thank you so much! This means so much to me! I really appreciate this!! i will work harder and improve my art and take your advice 🙇🙇

